Hi Sacha, sorry for your eyes, from the feedback I received and from
my tests seems that is painless if one look from a much distance from
the screen. Also navigating with keys helps and staying
perpendicullary on screen surface (some have the monitor in left or right)
I hope Fiero will integrate this nativelly in DevalVR and so by
adjusting the size of DevalVR to achieve the easyness even at close
distance from the screeen.
For tunning in, I discovered that one should concentrate on one
detalis in both images then by crossing the eyes to try to overlapp
perfectlyb that particulary detail and rolling a bit the head to
compenste if uneven ballance will occure at ovelapping.
thanks,
Dorin
--- In #removed#, "Sacha Griffin" <sachagriffin@...>
wrote:
>
> I think it might be nice to make them a percentage of the screen
width. Then
> you can adjust them and maybe have a better chance to see the effect.
>
> I think my eyes are now bleeding.
>
>
>
> Sacha Griffin
>
> Southern Digital Solutions LLC
>
> http://www.southern-digital.com
>
> http://www.seeit360.net
>
> 404-551-4275
>
>
>
>
>
>
>
> From: #removed#
[mailto:#removed#] On
> Behalf Of dorindxn
> Sent: Sunday, March 09, 2008 4:30 AM
> To: #removed#
> Subject: [PanoToolsNG] New 3D crosseye panos (also posted on panoguide)
>
>
>
> Greetings to all,
>
> Here are my first crosseye panos with fisheye Sigma 8mm 3.5 and NN3
> (10-12 photos for each eye)
>
> only in DevalVR
>
> http://dorin.devalvr.com/dxn_pano/crosseye_3/target_man_3d.html
> http://dorin.devalvr.com/dxn_pano/crosseye_4/pano.html
> http://dorin.devalvr.com/dxn_pano/crosseye_5/cyl.html
>
> for the second one, please excuse the moving pingeons and the
> retouched shadows as I didn't learn the 3D retouch yet.
>
> Feedback greatelly appreciate,
> Dorin
>
>
>
>
>
>
>
> [Non-text portions of this message have been removed]
>
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